Mike Mahlum
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We are planning to provide trigger support within 2020.
We are now in the process of restructuring our rendering engine in order to allow several features to be implemented. One of these features is triggers. We are planning to initially support UDP, TCP/HTTP, GPIO events, and then support keyboard/mouse events.
[Draft Specs follow:] Triggers will be available as a different menu item, in order to manage, set them up, test them, and so on. After setting them up, Users will be able to use them in Playlists, e.g. to skip a Media (or Subplaylist) entry, jump to specific Media (or Subplaylist) entry, and so on.
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With the re-structure you may want to look at the ability to add in a widget that will send UDP commands. That way you could trigger outside devices, such as lighting systems or show control elements. This also lets you send feedback to building systems for interactive elements.