Andrew

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  1. 4 votes
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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

    Audio normalization could be implemented in two levels:

    1) provide a volume slider in each video entry, so that you can differentiate volume per Media
    2) normalize volume for all Media

    Both ways are right now unknown, and we have not had enough testing to say if any of the two is feasible. As soon as we do, we will update you here.

    Andrew commented  · 

    This would be very helpful for us. We have promo videos coming from different sources and they master their videos with different audio levels. Right now we have to re-render content with adjusted audio levels. Adjusting a volume slider for each video within Yodeck would be a huge time-saver.

    Andrew supported this idea  · 
  2. 53 votes
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    accepted  ·  8 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
    Andrew supported this idea  · 
  3. 23 votes
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    4 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

    We are planning to provide trigger support within 2020.

    We are now in the process of restructuring our rendering engine in order to allow several features to be implemented. One of these features is triggers. We are planning to initially support UDP, TCP/HTTP, GPIO events, and then support keyboard/mouse events.

    [Draft Specs follow:] Triggers will be available as a different menu item, in order to manage, set them up, test them, and so on. After setting them up, Users will be able to use them in Playlists, e.g. to skip a Media (or Subplaylist) entry, jump to specific Media (or Subplaylist) entry, and so on.

    Andrew supported this idea  · 
  4. 26 votes
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    3 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. 15 votes
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    accepted  ·  1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
    Andrew commented  · 

    I'd be really interested in this. We're currently talking about evacuation procedures in our building and triggering pre-defined evacuation slides on our screens via a GPIO input would be really helpful.

  6. 9 votes
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    2 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  7. 23 votes
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    accepted  ·  3 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
    Andrew supported this idea  · 
  8. 121 votes
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    16 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

    We will be implementing OpenGL-based image playback, and we will be implementing transition options.

    Minimum transition that will be provided is cross-fading and fade-through-black or white. Hopefully, most of the transitions here will work: transitions.glsl.io if they do, it will be really awesome.

    This feature has been delayed. We first need to provide our new rendering engine that will allow to utilize the GPU of the Player. The new rendering engine release is now on beta. After we have the new rendering engine tested and working well, and after we have released it on our standard site, then we will start working on the transitions. Generally, the whole transitions mechanisms will need change, in order to provide better Playlist management internally during Playback. So, transition effects might take a while to arrive.

    In the mean time, we will be providing a HTML-based Widget, providing slide and cross-fade transitions with…

    Andrew commented  · 

    Would love to know the status of this idea - it's very greatly desired!

    Andrew supported this idea  · 

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